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Takedown = 2 points
Escape = 1 point
Reversal = 2 points
Near Fall = 2 or 3 points
2 points (2 seconds)
3 points (5 seconds)
Near Fall Criteria:
Penalty = 1 point typically.
A wrestler is awarded point(s) for technical violations or infractions of the rules committed by his opponent. These points are awarded according to the penalty chart.
Penalty Chart
Infraction |
Warning |
First |
Second |
Third |
Fourth |
| Illegal Holds | No | 1point | 1point | 2points | Disqualify |
| Unnecessary Roughness | No | 1point | 1point | 2points | Disqualify |
| Unsportsmanlike Conduct | No | 1point | 1point | 2points | Disqualify |
| Stalling | Yes | 1point | 1point | 2points | Disqualify |
| Technical Violations | No | 1point | 1point | 2points | Disqualify |
(Technical violations include wrestling by leaving mat, grabbing clothing or headgear, incorrect starting position, locked hands.)
Individual Scoring Maneuvers
It is a takedown when, from a neutral position, a wrestler gains control over his opponent
down on the mat while the supporting points of either wrestler are inbounds.
It is an escape when the defensive wrestler gains a neutral position and his opponent has
lost control.
It is a reversal when the defensive wrestler comes from underneath and gains control of
his opponent.
It is a near-fall when the offensive wrestler has control of his opponent in a pinning
situation.
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