Takedown = 2 points
Escape = 1 point
Reversal = 2 points
Near Fall = 2 or 3 points
2 points (2 seconds)
3 points (5 seconds)
Near Fall Criteria:
- When any part of both shoulders or scapula of the defensive wrestler are held for at least 2 seconds within 4 inches of the mat and the other shouter or less:
- Or when the other shoulder or scapula is toughing the mat with the shoulder or scapula held at an angle of 45 degrees or less.
Penalty = 1 point typically.
A wrestler is awarded point(s) for technical violations or infractions of the rules committed by his opponent. These points are awarded according to the penalty chart.
Penalty Chart
| Infraction |
Warning |
First |
Second |
Third |
Fourth |
| Illegal Holds |
no |
1point |
1point |
2points |
Disqualify |
| Unnecessary Roughness |
no |
1point |
1point |
2points |
Disqualify |
| Unsportsmanlike Conduct |
no |
1point |
1point |
2points |
Disqualify |
| Stalling |
yes |
1point |
1point |
2points |
Disqualify |
| Technical Violations |
no |
1point |
1point |
2points |
Disqualify |
(Technical violations include wrestling by leaving mat, grabbing clothing or headgear, incorrect starting position, locked hands.)
Individual Scoring Maneuvers
- It is a takedown when, from a neutral position, a wrestler gains control over his opponent down on the mat while the supporting points of either wrestler are inbounds
- It is an escape when the defensive wrestler gains a neutral position and his opponent has lost control.
- It is a reversal when the defensive wrestler comes from underneath and gains control of his opponent.
- It is a near-fall when the offensive wrestler has control of his opponent in a pinning situation.